﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System.IO;

namespace WindowsGame1
{
    
    public class EtreVivant
    {
        private string nom;
        private Image imageEtre;
        private Texture2D texture;

        public EtreVivant(string n, Image img)
        {
            this.nom = n;
            this.imageEtre = img;
        }

        public Image getImageEtre()
        {
            return this.imageEtre;
        }

        public void setImageEtre(Image i)
        {
            this.imageEtre = i;
        }
        public Texture2D getTexture()
        {
            return this.texture;
        }

        public void setTexture(Texture2D i)
        {
            this.texture = i;
        }

       
    }
}
